add mpv demo
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@@ -24,10 +24,15 @@ set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 17)
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_SOURCE_DIR})
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target_compile_definitions(${PROJECT_NAME} PRIVATE ${RENDER_DRIVER})
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find_package(PkgConfig REQUIRED)
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pkg_search_module(MPV REQUIRED mpv)
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target_include_directories(xplayer PRIVATE ${MPV_INCLUDE_DIRS})
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if (NINTENDO_SWITCH)
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target_link_libraries(${PROJECT_NAME}
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PRIVATE
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glfw3 glapi drm_nouveau nx m
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${MPV_LINK_LIBRARIES}
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)
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nx_generate_nacp(${PROJECT_NAME}.nacp NAME ${PROJECT_NAME} AUTHOR dragonflylee VERSION 1.0)
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nx_create_nro(${PROJECT_NAME} ICON ${CMAKE_SOURCE_DIR}/icon.jpg NACP ${PROJECT_NAME}.nacp)
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@@ -36,6 +41,6 @@ else ()
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if (MINGW)
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set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
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endif ()
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target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
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target_link_libraries(${PROJECT_NAME} PRIVATE glfw ${MPV_LINK_LIBRARIES})
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endif ()
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3
Makefile
3
Makefile
@@ -26,7 +26,8 @@ CFLAGS += $(INCLUDE) -D__SWITCH__
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lglfw3 -lEGL -lglapi -ldrm_nouveau -lm -lnx
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LIBS := `$(PREFIX)pkg-config mpv --libs` \
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-lglfw3 -lEGL -lglapi -ldrm_nouveau -lm -lnx
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@@ -11,7 +11,7 @@ OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o)
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INCLUDES := -I$(CURDIR)/imgui
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CFLAGS := -O2 -Wall $(INCLUDES) `pkg-config --cflags glfw3`
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CXXFLAGS := $(CFLAGS) -std=c++17
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LDFLAGS := `pkg-config glfw3 --libs` -lgdi32
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LDFLAGS := `pkg-config mpv glfw3 --libs` -lgdi32
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all: $(TARGET)
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76
src/main.cpp
76
src/main.cpp
@@ -1,6 +1,9 @@
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#include <cstdio>
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#include <cstdlib>
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#include <mpv/client.h>
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#include <mpv/render_gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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@@ -20,24 +23,56 @@ extern "C" void userAppExit() {
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}
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#endif
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static void die(const char* msg) {
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fprintf(stderr, "%s\n", msg);
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exit(1);
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}
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// Main code
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int main(int argc, char* argv[]) {
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if (!glfwInit()) return -1;
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if (argc < 2) die("pass a single media file as argument");
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if (!glfwInit()) die("init glfw failed");
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mpv_render_context* mpv_context = nullptr;
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mpv_handle* mpv = mpv_create();
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mpv_set_option_string(mpv, "subs-fallback", "yes");
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mpv_set_option_string(mpv, "video-timing-offset", "0"); // 60fps
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mpv_set_option_string(mpv, "vd-lavc-dr", "yes");
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mpv_set_option_string(mpv, "terminal", "yes");
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mpv_set_option_string(mpv, "ytdl", "no");
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mpv_set_option_string(mpv, "hwdec", "auto");
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#ifdef _DEBUG
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mpv_set_option_string(this->mpv, "msg-level", "all=v");
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#endif
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if (mpv_initialize(mpv) < 0) die("init mpv failed");
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static int osdShow = 0;
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// Create window with graphics context
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GLFWwindow* window = glfwCreateWindow(1280, 720, "xPlayer", nullptr, nullptr);
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GLFWwindow* window = glfwCreateWindow(1280, 720, argv[1], nullptr, nullptr);
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if (!window) {
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glfwTerminate();
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return -1;
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}
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glfwSetWindowUserPointer(window, mpv);
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glfwSetKeyCallback(window, [](GLFWwindow* window, int key, int scancode, int action, int mods) {
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mpv_handle* mpv = static_cast<mpv_handle*>(glfwGetWindowUserPointer(window));
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if (action == GLFW_PRESS) {
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if (key == GLFW_KEY_ESCAPE)
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glfwSetWindowShouldClose(window, 1);
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else if (key == GLFW_KEY_ENTER)
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osdShow = !osdShow;
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mpv_command_string(mpv, "script-binding stats/display-stats-toggle");
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else if (key == GLFW_KEY_SPACE)
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mpv_command_string(mpv, "cycle pause");
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else if (key == GLFW_KEY_LEFT)
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mpv_command_string(mpv, "seek -15");
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else if (key == GLFW_KEY_RIGHT)
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mpv_command_string(mpv, "seek 15");
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else if (key == GLFW_KEY_UP)
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mpv_command_string(mpv, "playlist-prev");
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else if (key == GLFW_KEY_DOWN)
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mpv_command_string(mpv, "playlist-next");
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else
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printf("glfwKeyCallback key press %d\n", key);
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}
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});
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@@ -45,14 +80,45 @@ int main(int argc, char* argv[]) {
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glfwSwapInterval(1);
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glfwSetTime(0);
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mpv_opengl_init_params gl_init_params{
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[](void* fn_ctx, const char* name) { return (void*)glfwGetProcAddress(name); }, nullptr};
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mpv_render_param params[] = {
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{MPV_RENDER_PARAM_API_TYPE, const_cast<char*>(MPV_RENDER_API_TYPE_OPENGL)},
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{MPV_RENDER_PARAM_OPENGL_INIT_PARAMS, &gl_init_params},
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{MPV_RENDER_PARAM_INVALID, nullptr},
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};
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if (mpv_render_context_create(&mpv_context, mpv, params) < 0) die("init mpv context failed");
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mpv_render_context_set_update_callback(
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mpv_context,
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[](void* obj) {
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mpv_render_context* ctx = static_cast<mpv_render_context*>(obj);
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uint64_t flags = mpv_render_context_update(ctx);
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if (flags & MPV_RENDER_UPDATE_FRAME) glfwPostEmptyEvent();
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},
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mpv_context);
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const char* args[] = {"loadfile", argv[1], nullptr};
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if (mpv_command_async(mpv, 0, args) < 0) die("load file failed");
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int fbw = 0, fbh = 0;
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// Main loop
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while (!glfwWindowShouldClose(window)) {
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glfwGetFramebufferSize(window, &fbw, &fbh);
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mpv_opengl_fbo mpv_fbo{0, fbw, fbh};
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int flip_y{1};
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mpv_render_param mpv_params[3] = {
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{MPV_RENDER_PARAM_OPENGL_FBO, &mpv_fbo},
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{MPV_RENDER_PARAM_FLIP_Y, &flip_y},
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{MPV_RENDER_PARAM_INVALID, nullptr},
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};
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mpv_render_context_render(mpv_context, mpv_params);
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glfwSwapBuffers(window);
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glfwWaitEvents();
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}
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mpv_render_context_free(mpv_context);
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mpv_terminate_destroy(mpv);
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glfwDestroyWindow(window);
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glfwTerminate();
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