# xplayer ### Build On MSYS2 ```bash pacman -S ${MINGW_PACKAGE_PREFIX}-glfw ${MINGW_PACKAGE_PREFIX}-cc ${MINGW_PACKAGE_PREFIX}-pkgconf cmake -B build -G 'MinGW Makefiles' cmake --build build ``` * Depency for MinGW64 ```bash curl -sL https://github.com/glfw/glfw/archive/master.tar.gz | tar zxf - cmake -B build -G 'MinGW Makefiles' -DCMAKE_INSTALL_PREFIX=/c/MinGW64 -DCMAKE_BUILD_TYPE=Release \ -DBUILD_SHARED_LIBS=OFF -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF -DGLFW_BUILD_DOCS=OFF ``` ### Building for Switch To build for Switch, a standard development environment must first be set up. In order to do so, [refer to the Getting Started guide](https://devkitpro.org/wiki/Getting_Started). ```bash (dkp-)pacman -S switch-glfw switch-curl cmake -B build -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/Switch.cmake" make -C build xplayer_nro -j$(nproc) # for debug nxlink -a 192.168.3.97 -s build/xplayer.nro --args https://pan.3m3m.top/api/public/dl/Cwg6sGXL ```