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add nanovg based osd

This commit is contained in:
2023-10-19 15:03:27 +08:00
parent d03c80b281
commit 330af71593
20 changed files with 23556 additions and 6 deletions

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rem Compiles D3D shaders to headers - only needed if you change the hlsl.
rem The headers are checked in....
fxc.exe /Fh D3D11PixelShader.h /T ps_4_0_level_9_3 /E D3D11PixelShader_Main D3D11PixelShader.hlsl
fxc.exe /Fh D3D11PixelShaderAA.h /T ps_4_0_level_9_3 /E D3D11PixelShaderAA_Main D3D11PixelShaderAA.hlsl
fxc.exe /Fh D3D11VertexShader.h /T vs_4_0_level_9_3 /E D3D11VertexShader_Main D3D11VertexShader.hlsl